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init

Description

useFps false, new implementation, uses the left mouse key order "move" time 0.5 hitAnimation "attack" angle 20.0

Source File

Systems/Character/Struct Fight.j

Library

AStructSystemsCharacterFight

Scope

-

Private

No

Parameters

Return Type

-

Public

Yes

Native

No

Constant

No

Container

AFight

Static

Yes

Stub

No

Operator

No

Default Return Value

-